Marshmallow Run

20 levels. Four changing scenes.

Marshmallow Run advances through levels as the current run reaches distance milestones. The names stay the same even when the backdrop changes; every five levels brings a new scene.

Levels 1–5

Campground

Build your timing around the campfires. Level 2 introduces slow-mo; level 3 adds airborne hazards and unlocks Toasted. Speed Boost arrives at level 4. At level 5, Hot Cocoa becomes available and Cocoa Dip unlocks. Use these early levels to practice saving your second jump rather than spending it immediately.

Campground level entry distances
LevelNameEntry distance
1Dune Trail0 m
2Sunset Ridge615 m
3Night Winds1.33 km
4Star Canyon2.13 km
5Sandstorm3.02 km

Levels 6–10

Snowy mountains

The scenery changes, but campfires and flying snacks remain dangerous. Speed caps rise and obstacle gaps tighten. Read where you will land before committing to a double jump. Jumbo Coach joins you at level 10 with pep talks; his presence does not remove hazards or protect you.

Snowy mountains level entry distances
LevelNameEntry distance
6Mirage Run3.99 km
7Endless Dusk5.03 km
8Moonlit Mesa6.16 km
9Cinder Pass7.38 km
10Coach's Challenge8.70 km

Levels 11–15

Beach

Keep your eyes on the trail even with the ocean behind you. The later levels give you less room between hazards. Coach stays beside the runner through level 14. Reaching level 15 makes his 400-coin character available to unlock; he does not become automatically owned.

Beach level entry distances
LevelNameEntry distance
11Pep Talk Peak10.12 km
12Victory Valley11.65 km
13Champion's Trail13.29 km
14Final Practice15.04 km
15Solo Summit16.90 km

Levels 16–20

Desert

Dunes return for the fastest stretch. Speed caps keep climbing and the gaps become tighter through Endless Dunes. Slow-mo gives you breathing room; Hot Cocoa protects you temporarily. Level 20 is the last difficulty tier, not a finish line—the endless run continues until you crash.

Desert level entry distances
LevelNameEntry distance
16Dune Trail Returns18.90 km
17Cactus Alley21.00 km
18Sandstorm Sprint23.20 km
19Oasis Mirage25.50 km
20Endless Dunes27.90 km

Progress and retries

Your best reached level controls level-based character unlocks. It does not make a fresh run start at that level. Signed-in players can choose to continue from their crashed level; a new run begins at level 1. Learn the jump and power-up controls before pushing for the next milestone.